The Long-Awaited Lesson on Modding: The Game's New Quest Fixes an Oversight
The space ninja adventure known as Warframe, an experience where you might encounter bizarre cosmic entities and drive a motorcycle in the year 1999, has unveiled a significant update. This latest expansion showcases the unique whimsy that has come to define Warframe in more recent times.
This expansion, released on Wednesday, introduces a new mushroom-themed warframe that does a little dance, along with a brand-new biome to discover. However, it also revisits core concepts, with another quest aimed at making sure this complex, vast long-running online game is accessible for new players.
A Quest Called "The Teacher"
Called “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: modding.
In Warframe, mods are augments that can be added to your character or your weapons to improve their stats. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Content creators often craft hour-long videos about optimized loadouts that use synergistic enhancements to create overwhelming power.
“Many players likely started their journey, encountering mods without grasping their purpose,” noted a lead narrative designer. “I think it was really important, at the end of the quest, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”
A Joint Development
“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and an external team, who designed the mission, which will be introduced to new players.
In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and melee weapons, and compels them to use the mod system to effectively show its potential.
Many of the external team were already fans of the game, but some were newcomers, according to a principal games designer. This fresh viewpoint that was essential.
“The first thing we did was basically sit behind them and go right play through the tutorial and take prodigious notes on all points of confusion,” the designer said. Early-game menu pop-ups presented the mod system. But the team observed these weren't effective for all.
“Certain players missed fundamental guidance where it's flashing on the screen saying put the mod in the slot,” he said.
Filling a Significant Gap
Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" isn’t really about that. Veteran users who desire more advanced content, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex.
“There’s lots of little tweaks and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.
“We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “However, the goal isn't to explicitly tell players, 'with a basic modification, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”
Veterans will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to notice these details.
“This type of design work that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that we never really told people how to use mods.”
Significant Investment
“There’s so much that goes into just making a really simple mission that — honestly — you can complete quickly,” said the designer. “But it's months and months of work for loads of people.”
The designer was clearly enthusiastic over being able to work on a game that he loves — and to design content featuring a preferred figure.
“I love Teshin,” he said. “He embodies everything my younger self found awesome.”
Streamlining the Beginning
In the decade-plus since launch, Warframe has been in a consistent battle with its own new user introduction. There are many intricate mechanics that players can ignore initially — and won’t even have access to until much later. And others, like modding, that increase in depth depending on your level of engagement. An update earlier this year improved the introductory experience so that players could reach Warframe’s complex narrative arcs with less time on the grind up front.
With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours doesn’t stay locked in 2013. New players can get their foot in the door — even if they miss the menu prompts.